Monday 15 April 2013

Texturing modular pieces

For the past few weeks I have textured some of the outer pieces for my foundry as well as create a package and imported them into UDK, this will be the base my finished foundry. From past useage of UDK I now know how important it is to use correct name conventions for my assests as it will improve my work flow and help later in the project when there are alot more assets.

Below is as image of the outframe for my foundry.



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