Tuesday 25 September 2012

UDK-Tests

Before I decide on the layout and look of the foundry I must test few ideas within UDK to see if they are possible.

This week I tested two things within UDK:

1. I want to create a Hot melted metal look texture and pouring metal if possible, first I researched whether it is possible to have pouring liquid or water and whether it can be adapted to be glowing metal liquid. I created a small scene in UDK and created a  fluid surface actor with a water material. I could possible modify the water material into glowing metal. I used a tutorial as a guide. I also found a video of a shader some created which a gives a realistic flowing lava look. Although this may be to difficult to replicate in the time I have to create the environment.

Print screen of the UDK scene with Small Pit of Water.



Tutorial
http://www.youtube.com/watch?v=4-qEHHorBAs

Flowing Lava Shader
http://www.youtube.com/watch?v=rdWrWfL5E4c

2. The second thing a create in UDK was a Banner/Flag made from cloth, which would hang from  wall all ceiling, although I didn't know if a cloth banner would be appropriate in a hot foundry with sparks. To help me achieve a cloth physics I used a tutorial as a guide.
UDK scene with 2 flowing cloth banners.

Tutorial
http://www.youtube.com/watch?v=fwXsHvlVryE&list=SP0C836EF4FD8D91B8&index=19&feature=plpp_video

 

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